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GeForce GTX 1630 vs Radeon R9 M380

Intro

The GeForce GTX 1630 comes with a core clock speed of 1740 MHz and a GDDR6 memory speed of 1500 MHz. It also features a 64-bit memory bus, and makes use of a 12 nm design. It is comprised of 512 SPUs, 32 TAUs, and 16 Raster Operation Units.

Compare those specifications to the Radeon R9 M380, which features clock speeds of 1000 MHz on the GPU, and 1500 MHz on the 4096 MB of GDDR5 memory. It features 640 SPUs as well as 40 Texture Address Units and 16 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the GeForce GTX 1630 should be a small bit faster than the Radeon R9 M380 overall. (explain)

GeForce GTX 1630 98304 MB/sec
Radeon R9 M380 96000 MB/sec
Difference: 2304 (2%)

Texel Rate

The GeForce GTX 1630 should be much (about 39%) better at texture filtering than the Radeon R9 M380. (explain)

GeForce GTX 1630 55680 Mtexels/sec
Radeon R9 M380 40000 Mtexels/sec
Difference: 15680 (39%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 1630 is a better choice, and very much so. (explain)

GeForce GTX 1630 27840 Mpixels/sec
Radeon R9 M380 16000 Mpixels/sec
Difference: 11840 (74%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1630

Amazon.com

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Radeon R9 M380

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1630 Radeon R9 M380
Manufacturer nVidia AMD
Year June 2022 2015
Code Name TU117 Cape Verde
Memory 4096 MB 4096 MB
Core Speed 1740 MHz 1000 MHz
Memory Speed 1500 GB/s 6000 MHz
Power (Max TDP) 75 watts (Unknown) watts
Bandwidth 98304 MB/sec 96000 MB/sec
Texel Rate 55680 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 27840 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 512 640
Texture Mapping Units 32 40
Render Output Units 16 16
Bus Type GDDR6 GDDR5
Bus Width 64-bit 128-bit
Fab Process 12 nm 28 nm
Transistors 4700 million (Unknown) million
Bus PCIe 4.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be moved across the external memory interface in one second. The number is worked out by multiplying the bus width by its memory clock speed. In the case of DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 1630

Amazon.com

Check prices at:

Radeon R9 M380

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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