Compare any two graphics cards:
GeForce RTX 2060 Super vs Radeon RX 6950 XT
IntroThe GeForce RTX 2060 Super uses a 12 nm design. nVidia has set the core speed at 1470 MHz. The GDDR6 RAM works at a speed of 1750 MHz on this specific model. It features 2176 SPUs as well as 136 Texture Address Units and 64 Rasterization Operator Units.Compare that to the Radeon RX 6950 XT, which has a core clock frequency of 1925 MHz and a GDDR6 memory speed of 2250 MHz. It also features a 256-bit bus, and makes use of a 7 nm design. It is made up of 5120 SPUs, 320 TAUs, and 128 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon RX 6950 XT should in theory be much faster than the GeForce RTX 2060 Super in general. (explain)
Texel RateThe Radeon RX 6950 XT will be much (more or less 208%) faster with regards to texture filtering than the GeForce RTX 2060 Super. (explain)
Pixel RateThe Radeon RX 6950 XT should be a lot (about 162%) better at AA than the GeForce RTX 2060 Super, and capable of handling higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transported past the external memory interface in one second. It is calculated by multiplying the bus width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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