Compare any two graphics cards:
Radeon RX 6750 XT vs Radeon RX 6950 XT
IntroThe Radeon RX 6750 XT has a core clock speed of 2150 MHz and a GDDR6 memory frequency of 2250 MHz. It also features a 192-bit memory bus, and makes use of a 7 nm design. It features 2560 SPUs, 160 Texture Address Units, and 64 Raster Operation Units.Compare those specs to the Radeon RX 6950 XT, which has GPU core speed of 1925 MHz, and 16384 MB of GDDR6 memory set to run at 2250 MHz through a 256-bit bus. It also is made up of 5120 SPUs, 320 Texture Address Units, and 128 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Radeon RX 6950 XT should be a lot faster than the Radeon RX 6750 XT overall. (explain)
Texel RateThe Radeon RX 6950 XT will be a lot (more or less 79%) more effective at texture filtering than the Radeon RX 6750 XT. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon RX 6950 XT is superior to the Radeon RX 6750 XT, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be transported past the external memory interface in a second. It's worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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