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Geforce GTX 690 vs Radeon RX 6750 XT

Intro

The Geforce GTX 690 comes with a core clock frequency of 915 MHz and a GDDR5 memory frequency of 1502 MHz. It also features a 256-bit bus, and makes use of a 28 nm design. It is comprised of 1536 SPUs, 128 TAUs, and 32 Raster Operation Units.

Compare that to the Radeon RX 6750 XT, which makes use of a 7 nm design. AMD has clocked the core frequency at 2150 MHz. The GDDR6 memory works at a speed of 2250 MHz on this specific model. It features 2560 SPUs as well as 160 Texture Address Units and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 6750 XT 250 Watts
Geforce GTX 690 300 Watts
Difference: 50 Watts (20%)

Memory Bandwidth

In theory, the Radeon RX 6750 XT is 15% quicker than the Geforce GTX 690 in general, due to its greater data rate. (explain)

Radeon RX 6750 XT 442368 MB/sec
Geforce GTX 690 384512 MB/sec
Difference: 57856 (15%)

Texel Rate

The Radeon RX 6750 XT is quite a bit (more or less 47%) more effective at anisotropic filtering than the Geforce GTX 690. (explain)

Radeon RX 6750 XT 344000 Mtexels/sec
Geforce GTX 690 234240 Mtexels/sec
Difference: 109760 (47%)

Pixel Rate

The Radeon RX 6750 XT will be a lot (about 135%) more effective at full screen anti-aliasing than the Geforce GTX 690, and should be able to handle higher resolutions better. (explain)

Radeon RX 6750 XT 137600 Mpixels/sec
Geforce GTX 690 58560 Mpixels/sec
Difference: 79040 (135%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Geforce GTX 690

Amazon.com

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Radeon RX 6750 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 690 Radeon RX 6750 XT
Manufacturer nVidia AMD
Year April 2012 March 2022
Code Name GK104 Navi 22
Memory 2048 MB (x2) 12288 MB
Core Speed 915 MHz (x2) 2150 MHz
Memory Speed 6008 MHz (x2) 4500 GB/s
Power (Max TDP) 300 watts 250 watts
Bandwidth 384512 MB/sec 442368 MB/sec
Texel Rate 234240 Mtexels/sec 344000 Mtexels/sec
Pixel Rate 58560 Mpixels/sec 137600 Mpixels/sec
Unified Shaders 1536 (x2) 2560
Texture Mapping Units 128 (x2) 160
Render Output Units 32 (x2) 64
Bus Type GDDR5 GDDR6
Bus Width 256-bit (x2) 192-bit
Fab Process 28 nm 7 nm
Transistors 3540 million 17200 million
Bus PCIe 3.0 x16 PCIe 4.0 x16
DirectX Version DirectX 11.0 DirectX 12
OpenGL Version OpenGL 4.2 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transported across the external memory interface in a second. It's calculated by multiplying the bus width by the speed of its memory. If it uses DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Geforce GTX 690

Amazon.com

Check prices at:

Radeon RX 6750 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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