Compare any two graphics cards:
Radeon R9 390X 8G vs Radeon RX 6750 XT
IntroThe Radeon R9 390X 8G has clock speeds of 1050 MHz on the GPU, and 1500 MHz on the 8192 MB of GDDR5 RAM. It features 2816 SPUs as well as 176 Texture Address Units and 64 ROPs.Compare those specs to the Radeon RX 6750 XT, which features a GPU core clock speed of 2150 MHz, and 12288 MB of GDDR6 memory running at 2250 MHz through a 192-bit bus. It also is comprised of 2560 SPUs, 160 TAUs, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon RX 6750 XT should in theory be just a bit superior to the Radeon R9 390X 8G in general. (explain)
Texel RateThe Radeon RX 6750 XT will be quite a bit (approximately 86%) better at AF than the Radeon R9 390X 8G. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the Radeon RX 6750 XT is superior to the Radeon R9 390X 8G, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be transferred over the external memory interface within a second. It's worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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