Compare any two graphics cards:
Radeon R9 285 vs Radeon RX 6750 XT
IntroThe Radeon R9 285 features a GPU clock speed of 918 MHz, and the 2048 MB of GDDR5 memory is set to run at 1375 MHz through a 256-bit bus. It also is made up of 1792 SPUs, 112 Texture Address Units, and 32 ROPs.Compare that to the Radeon RX 6750 XT, which features a clock frequency of 2150 MHz and a GDDR6 memory speed of 2250 MHz. It also uses a 192-bit bus, and uses a 7 nm design. It is made up of 2560 SPUs, 160 Texture Address Units, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon RX 6750 XT should theoretically be much superior to the Radeon R9 285 overall. (explain)
Texel RateThe Radeon RX 6750 XT will be quite a bit (more or less 235%) more effective at anisotropic filtering than the Radeon R9 285. (explain)
Pixel RateThe Radeon RX 6750 XT will be much (approximately 368%) more effective at full screen anti-aliasing than the Radeon R9 285, and will be capable of handling higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transferred over the external memory interface in a second. The number is worked out by multiplying the card's bus width by its memory speed. If it uses DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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