Compare any two graphics cards:
GeForce GTX 1050 Ti vs Radeon RX 6750 XT
IntroThe GeForce GTX 1050 Ti makes use of a 14 nm design. nVidia has set the core frequency at 1290 MHz. The GDDR5 memory runs at a speed of 1750 MHz on this specific card. It features 768 SPUs along with 48 Texture Address Units and 32 ROPs.Compare those specs to the Radeon RX 6750 XT, which makes use of a 7 nm design. AMD has set the core speed at 2150 MHz. The GDDR6 RAM works at a speed of 2250 MHz on this specific card. It features 2560 SPUs along with 160 TAUs and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 6750 XT should be quite a bit faster than the GeForce GTX 1050 Ti overall. (explain)
Texel RateThe Radeon RX 6750 XT is much (approximately 456%) faster with regards to texture filtering than the GeForce GTX 1050 Ti. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon RX 6750 XT is superior to the GeForce GTX 1050 Ti, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transferred over the external memory interface in a second. It's calculated by multiplying the interface width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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