Compare any two graphics cards:
Radeon RX 6750 XT vs Radeon Vega Frontier Edition
IntroThe Radeon RX 6750 XT features a GPU core clock speed of 2150 MHz, and the 12288 MB of GDDR6 memory is set to run at 2250 MHz through a 192-bit bus. It also features 2560 SPUs, 160 TAUs, and 64 Raster Operation Units.Compare those specifications to the Radeon Vega Frontier Edition, which has a clock frequency of 1382 MHz and a HBM2 memory frequency of 1890 MHz. It also makes use of a 2048-bit memory bus, and uses a 14 nm design. It features 4096 SPUs, 256 TAUs, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon Vega Frontier Edition should theoretically be just a bit faster than the Radeon RX 6750 XT overall. (explain)
Texel RateThe Radeon Vega Frontier Edition is a little bit (about 3%) better at anisotropic filtering than the Radeon RX 6750 XT. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon RX 6750 XT is superior to the Radeon Vega Frontier Edition, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be transferred across the external memory interface in one second. It's calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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