Compare any two graphics cards:
GeForce RTX 2070 vs Radeon RX 6750 XT
IntroThe GeForce RTX 2070 makes use of a 12 nm design. nVidia has clocked the core speed at 1410 MHz. The GDDR6 RAM is set to run at a frequency of 1750 MHz on this card. It features 2304 SPUs along with 144 Texture Address Units and 64 Rasterization Operator Units.Compare all of that to the Radeon RX 6750 XT, which comes with GPU clock speed of 2150 MHz, and 12288 MB of GDDR6 RAM set to run at 2250 MHz through a 192-bit bus. It also features 2560 SPUs, 160 Texture Address Units, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 2070 is 4% faster than the Radeon RX 6750 XT overall, due to its greater data rate. (explain)
Texel RateThe Radeon RX 6750 XT is a lot (approximately 69%) faster with regards to texture filtering than the GeForce RTX 2070. (explain)
Pixel RateThe Radeon RX 6750 XT will be quite a bit (about 52%) faster with regards to AA than the GeForce RTX 2070, and also should be able to handle higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transferred past the external memory interface within a second. It is calculated by multiplying the bus width by its memory clock speed. In the case of DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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