Compare any two graphics cards:
VS

GeForce GTX 590 vs Radeon RX 6650 XT

Intro

The GeForce GTX 590 features core clock speeds of 607 MHz on the GPU, and 855 MHz on the 1536 MB of GDDR5 RAM. It features 512 SPUs as well as 64 TAUs and 48 Rasterization Operator Units.

Compare those specs to the Radeon RX 6650 XT, which uses a 7 nm design. AMD has clocked the core speed at 2055 MHz. The GDDR6 RAM is set to run at a frequency of 2190 MHz on this particular model. It features 2048 SPUs along with 128 Texture Address Units and 64 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 6650 XT 176 Watts
GeForce GTX 590 365 Watts
Difference: 189 Watts (107%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 590 should theoretically be a bit superior to the Radeon RX 6650 XT in general. (explain)

GeForce GTX 590 328320 MB/sec
Radeon RX 6650 XT 287072 MB/sec
Difference: 41248 (14%)

Texel Rate

The Radeon RX 6650 XT should be a lot (about 239%) more effective at texture filtering than the GeForce GTX 590. (explain)

Radeon RX 6650 XT 263040 Mtexels/sec
GeForce GTX 590 77696 Mtexels/sec
Difference: 185344 (239%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon RX 6650 XT is the winner, by a large margin. (explain)

Radeon RX 6650 XT 131520 Mpixels/sec
GeForce GTX 590 58272 Mpixels/sec
Difference: 73248 (126%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 590

Amazon.com

Check prices at:

Radeon RX 6650 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 590 Radeon RX 6650 XT
Manufacturer nVidia AMD
Year March 2011 May 2022
Code Name GF110 Navi 23
Memory 1536 MB (x2) 8192 MB
Core Speed 607 MHz (x2) 2055 MHz
Memory Speed 3420 MHz (x2) 4380 GB/s
Power (Max TDP) 365 watts 176 watts
Bandwidth 328320 MB/sec 287072 MB/sec
Texel Rate 77696 Mtexels/sec 263040 Mtexels/sec
Pixel Rate 58272 Mpixels/sec 131520 Mpixels/sec
Unified Shaders 512 (x2) 2048
Texture Mapping Units 64 (x2) 128
Render Output Units 48 (x2) 64
Bus Type GDDR5 GDDR6
Bus Width 384-bit (x2) 128-bit
Fab Process 40 nm 7 nm
Transistors 3000 million 11060 million
Bus PCIe 2.0 x16 PCIe 4.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.6

Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred over the external memory interface within a second. It is calculated by multiplying the bus width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 590

Amazon.com

Check prices at:

Radeon RX 6650 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield