Compare any two graphics cards:
Nvidia Titan Xp vs Radeon RX 6650 XT
IntroThe Nvidia Titan Xp comes with a GPU core clock speed of 1582 MHz, and the 12288 MB of GDDR5X memory runs at 1426 MHz through a 384-bit bus. It also is comprised of 3840 SPUs, 240 Texture Address Units, and 96 ROPs.Compare all that to the Radeon RX 6650 XT, which uses a 7 nm design. AMD has clocked the core speed at 2055 MHz. The GDDR6 RAM is set to run at a frequency of 2190 MHz on this specific card. It features 2048 SPUs as well as 128 TAUs and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Nvidia Titan Xp will be 95% faster than the Radeon RX 6650 XT overall, because of its higher bandwidth. (explain)
Texel RateThe Nvidia Titan Xp will be much (approximately 44%) faster with regards to texture filtering than the Radeon RX 6650 XT. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Nvidia Titan Xp is superior to the Radeon RX 6650 XT, though only just barely. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be moved over the external memory interface in a second. It's calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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