Compare any two graphics cards:
Nvidia Titan Xp vs Radeon RX 6650 XT
IntroThe Nvidia Titan Xp uses a 16 nm design. nVidia has clocked the core speed at 1582 MHz. The GDDR5X memory runs at a speed of 1426 MHz on this particular card. It features 3840 SPUs along with 240 Texture Address Units and 96 ROPs.Compare those specs to the Radeon RX 6650 XT, which has GPU clock speed of 2055 MHz, and 8192 MB of GDDR6 RAM running at 2190 MHz through a 128-bit bus. It also is made up of 2048 Stream Processors, 128 TAUs, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Nvidia Titan Xp should theoretically be much better than the Radeon RX 6650 XT in general. (explain)
Texel RateThe Nvidia Titan Xp will be quite a bit (approximately 44%) better at AF than the Radeon RX 6650 XT. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Nvidia Titan Xp is a better choice, but it probably won't make a huge difference. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transferred over the external memory interface within a second. It's worked out by multiplying the bus width by its memory speed. If the card has DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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