Compare any two graphics cards:
GeForce GTX 1070 Ti vs Radeon RX 6650 XT
IntroThe GeForce GTX 1070 Ti makes use of a 16 nm design. nVidia has set the core speed at 1607 MHz. The GDDR5 memory works at a speed of 2000 MHz on this specific model. It features 2432 SPUs along with 152 TAUs and 64 Rasterization Operator Units.Compare all that to the Radeon RX 6650 XT, which features a clock frequency of 2055 MHz and a GDDR6 memory speed of 2190 MHz. It also features a 128-bit memory bus, and uses a 7 nm design. It is comprised of 2048 SPUs, 128 Texture Address Units, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 6650 XT will be 10% faster than the GeForce GTX 1070 Ti in general, because of its higher bandwidth. (explain)
Texel RateThe Radeon RX 6650 XT should be just a bit (about 8%) faster with regards to texture filtering than the GeForce GTX 1070 Ti. (explain)
Pixel RateThe Radeon RX 6650 XT will be a lot (more or less 28%) better at anti-aliasing than the GeForce GTX 1070 Ti, and also capable of handling higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred past the external memory interface within a second. It's worked out by multiplying the card's bus width by its memory speed. If the card has DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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