Compare any two graphics cards:
VS

GeForce GT 640 DDR3 vs GeForce RTX 3050

Intro

The GeForce GT 640 DDR3 makes use of a 28 nm design. nVidia has set the core speed at 900 MHz. The DDR3 RAM runs at a speed of 1782 MHz on this card. It features 384 SPUs as well as 32 Texture Address Units and 16 Rasterization Operator Units.

Compare those specs to the GeForce RTX 3050, which makes use of a 8 nm design. nVidia has set the core speed at 1552 MHz. The GDDR6 RAM runs at a speed of 1750 MHz on this particular model. It features 2560 SPUs along with 80 Texture Address Units and 32 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 640 DDR3 65 Watts
GeForce RTX 3050 130 Watts
Difference: 65 Watts (100%)

Memory Bandwidth

Theoretically, the GeForce RTX 3050 should be a lot faster than the GeForce GT 640 DDR3 in general. (explain)

GeForce RTX 3050 229376 MB/sec
GeForce GT 640 DDR3 57024 MB/sec
Difference: 172352 (302%)

Texel Rate

The GeForce RTX 3050 should be a lot (about 331%) more effective at anisotropic filtering than the GeForce GT 640 DDR3. (explain)

GeForce RTX 3050 124160 Mtexels/sec
GeForce GT 640 DDR3 28800 Mtexels/sec
Difference: 95360 (331%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce RTX 3050 is the winner, by far. (explain)

GeForce RTX 3050 49664 Mpixels/sec
GeForce GT 640 DDR3 14400 Mpixels/sec
Difference: 35264 (245%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 640 DDR3

Amazon.com

Check prices at:

GeForce RTX 3050

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 640 DDR3 GeForce RTX 3050
Manufacturer nVidia nVidia
Year June 2012 January 2022
Code Name GK107 Ampere GA106-150-KA-A1
Memory 2048 MB 8192 MB
Core Speed 900 MHz 1552 MHz
Memory Speed 3564 MHz 3500 GB/s
Power (Max TDP) 65 watts 130 watts
Bandwidth 57024 MB/sec 229376 MB/sec
Texel Rate 28800 Mtexels/sec 124160 Mtexels/sec
Pixel Rate 14400 Mpixels/sec 49664 Mpixels/sec
Unified Shaders 384 2560
Texture Mapping Units 32 80
Render Output Units 16 32
Bus Type DDR3 GDDR6
Bus Width 128-bit 128-bit
Fab Process 28 nm 8 nm
Transistors 1300 million 12000 million
Bus PCIe 3.0 x16 PCIe 4.0 x16
DirectX Version DirectX 11.0 DirectX 12
OpenGL Version OpenGL 4.2 OpenGL 4.6

Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be transported past the external memory interface in one second. It is calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 640 DDR3

Amazon.com

Check prices at:

GeForce RTX 3050

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield