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GeForce RTX 3050 vs Radeon RX 480

Intro

The GeForce RTX 3050 features a clock frequency of 1552 MHz and a GDDR6 memory speed of 1750 MHz. It also uses a 128-bit memory bus, and uses a 8 nm design. It is made up of 2560 SPUs, 80 Texture Address Units, and 32 Raster Operation Units.

Compare those specs to the Radeon RX 480, which makes use of a 14 nm design. AMD has set the core frequency at 1120 MHz. The GDDR5 RAM is set to run at a frequency of 2000 MHz on this card. It features 2304 SPUs as well as 144 Texture Address Units and 32 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 3050 130 Watts
Radeon RX 480 150 Watts
Difference: 20 Watts (15%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 480 will be 14% faster than the GeForce RTX 3050 overall, due to its greater data rate. (explain)

Radeon RX 480 262144 MB/sec
GeForce RTX 3050 229376 MB/sec
Difference: 32768 (14%)

Texel Rate

The Radeon RX 480 is a lot (more or less 30%) more effective at AF than the GeForce RTX 3050. (explain)

Radeon RX 480 161280 Mtexels/sec
GeForce RTX 3050 124160 Mtexels/sec
Difference: 37120 (30%)

Pixel Rate

The GeForce RTX 3050 will be quite a bit (about 39%) more effective at FSAA than the Radeon RX 480, and should be capable of handling higher screen resolutions while still performing well. (explain)

GeForce RTX 3050 49664 Mpixels/sec
Radeon RX 480 35840 Mpixels/sec
Difference: 13824 (39%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 3050

Amazon.com

Check prices at:

Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 3050 Radeon RX 480
Manufacturer nVidia AMD
Year January 2022 June 2016
Code Name Ampere GA106-150-KA-A1 Polaris 10
Memory 8192 MB 8192 MB
Core Speed 1552 MHz 1120 MHz
Memory Speed 1750 GB/s 8000 MHz
Power (Max TDP) 130 watts 150 watts
Bandwidth 229376 MB/sec 262144 MB/sec
Texel Rate 124160 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 49664 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 2560 2304
Texture Mapping Units 80 144
Render Output Units 32 32
Bus Type GDDR6 GDDR5
Bus Width 128-bit 256-bit
Fab Process 8 nm 14 nm
Transistors 12000 million 5700 million
Bus PCIe 4.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred over the external memory interface in a second. The number is worked out by multiplying the interface width by its memory speed. If it uses DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce RTX 3050

Amazon.com

Check prices at:

Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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