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Radeon HD 3850 1GB vs Radeon HD 4850 X2 512MB

Intro

The Radeon HD 3850 1GB makes use of a 55 nm design. AMD has set the core speed at 668 MHz. The GDDR3 RAM is set to run at a frequency of 828 MHz on this particular card. It features 320(64x5) SPUs as well as 16 TAUs and 16 ROPs.

Compare that to the Radeon HD 4850 X2 512MB, which comes with a core clock speed of 625 MHz and a GDDR3 memory speed of 993 MHz. It also uses a 256-bit bus, and makes use of a 55 nm design. It is comprised of 800(160x5) SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 3850 1GB 75 Watts
Radeon HD 4850 X2 512MB 250 Watts
Difference: 175 Watts (233%)

Memory Bandwidth

The Radeon HD 4850 X2 512MB should in theory perform much faster than the Radeon HD 3850 1GB in general. (explain)

Radeon HD 4850 X2 512MB 127104 MB/sec
Radeon HD 3850 1GB 52992 MB/sec
Difference: 74112 (140%)

Texel Rate

The Radeon HD 4850 X2 512MB should be a lot (more or less 368%) faster with regards to AF than the Radeon HD 3850 1GB. (explain)

Radeon HD 4850 X2 512MB 50000 Mtexels/sec
Radeon HD 3850 1GB 10688 Mtexels/sec
Difference: 39312 (368%)

Pixel Rate

The Radeon HD 4850 X2 512MB will be a lot (more or less 87%) more effective at anti-aliasing than the Radeon HD 3850 1GB, and also will be capable of handling higher screen resolutions while still performing well. (explain)

Radeon HD 4850 X2 512MB 20000 Mpixels/sec
Radeon HD 3850 1GB 10688 Mpixels/sec
Difference: 9312 (87%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 3850 1GB

Amazon.com

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Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 3850 1GB Radeon HD 4850 X2 512MB
Manufacturer AMD AMD
Year Nov 19, 2007 Nov 7, 2008
Code Name RV670 PRO R700
Memory 1024 MB 512 MB (x2)
Core Speed 668 MHz 625 MHz (x2)
Memory Speed 1656 MHz 1986 MHz (x2)
Power (Max TDP) 75 watts 250 watts
Bandwidth 52992 MB/sec 127104 MB/sec
Texel Rate 10688 Mtexels/sec 50000 Mtexels/sec
Pixel Rate 10688 Mpixels/sec 20000 Mpixels/sec
Unified Shaders 320(64x5) 800(160x5) (x2)
Texture Mapping Units 16 40 (x2)
Render Output Units 16 16 (x2)
Bus Type GDDR3 GDDR3
Bus Width 256-bit 256-bit (x2)
Fab Process 55 nm 55 nm
Transistors (Unknown) million 956 million
Bus PCIe 2.0 x16/AGP 8x PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 10.1 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred past the external memory interface within a second. It's calculated by multiplying the bus width by its memory clock speed. If it uses DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 3850 1GB

Amazon.com

Check prices at:

Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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