Compare any two graphics cards:
VS

GeForce RTX 3080 12 GB vs Radeon HD 5750 512MB

Intro

The GeForce RTX 3080 12 GB features a GPU clock speed of 1260 MHz, and the 12288 MB of GDDR6X memory runs at 1188 MHz through a 384-bit bus. It also features 8960 SPUs, 280 TAUs, and 112 Raster Operation Units.

Compare all of that to the Radeon HD 5750 512MB, which features clock speeds of 700 MHz on the GPU, and 1150 MHz on the 512 MB of GDDR5 memory. It features 720(144x5) SPUs as well as 36 TAUs and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5750 512MB 86 Watts
GeForce RTX 3080 12 GB 350 Watts
Difference: 264 Watts (307%)

Memory Bandwidth

Theoretically speaking, the GeForce RTX 3080 12 GB will be 1169% quicker than the Radeon HD 5750 512MB in general, because of its higher data rate. (explain)

GeForce RTX 3080 12 GB 934298 MB/sec
Radeon HD 5750 512MB 73600 MB/sec
Difference: 860698 (1169%)

Texel Rate

The GeForce RTX 3080 12 GB will be quite a bit (about 1300%) faster with regards to AF than the Radeon HD 5750 512MB. (explain)

GeForce RTX 3080 12 GB 352800 Mtexels/sec
Radeon HD 5750 512MB 25200 Mtexels/sec
Difference: 327600 (1300%)

Pixel Rate

The GeForce RTX 3080 12 GB is much (more or less 1160%) better at anti-aliasing than the Radeon HD 5750 512MB, and also able to handle higher screen resolutions better. (explain)

GeForce RTX 3080 12 GB 141120 Mpixels/sec
Radeon HD 5750 512MB 11200 Mpixels/sec
Difference: 129920 (1160%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce RTX 3080 12 GB

Amazon.com

Check prices at:

Radeon HD 5750 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce RTX 3080 12 GB Radeon HD 5750 512MB
Manufacturer nVidia AMD
Year January 2022 October 13, 2009
Code Name GA102-220-A1 Juniper LE
Memory 12288 MB 512 MB
Core Speed 1260 MHz 700 MHz
Memory Speed 1188 GB/s 4600 MHz
Power (Max TDP) 350 watts 86 watts
Bandwidth 934298 MB/sec 73600 MB/sec
Texel Rate 352800 Mtexels/sec 25200 Mtexels/sec
Pixel Rate 141120 Mpixels/sec 11200 Mpixels/sec
Unified Shaders 8960 720(144x5)
Texture Mapping Units 280 36
Render Output Units 112 16
Bus Type GDDR6X GDDR5
Bus Width 384-bit 128-bit
Fab Process 8 nm 40 nm
Transistors 28300 million 1040 million
Bus PCIe 4.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.6 OpenGL 3.2

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be transported past the external memory interface in one second. It's worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce RTX 3080 12 GB

Amazon.com

Check prices at:

Radeon HD 5750 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield