Compare any two graphics cards:
VS

GeForce RTX 3080 12 GB vs Radeon HD 6750 1GB

Intro

The GeForce RTX 3080 12 GB features a GPU clock speed of 1260 MHz, and the 12288 MB of GDDR6X memory is set to run at 1188 MHz through a 384-bit bus. It also is made up of 8960 SPUs, 280 TAUs, and 112 Raster Operation Units.

Compare those specs to the Radeon HD 6750 1GB, which makes use of a 40 nm design. AMD has set the core frequency at 725 MHz. The GDDR5 memory runs at a speed of 1000 MHz on this card. It features 720 SPUs as well as 36 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6750 1GB 86 Watts
GeForce RTX 3080 12 GB 350 Watts
Difference: 264 Watts (307%)

Memory Bandwidth

Theoretically speaking, the GeForce RTX 3080 12 GB should be quite a bit faster than the Radeon HD 6750 1GB in general. (explain)

GeForce RTX 3080 12 GB 934298 MB/sec
Radeon HD 6750 1GB 64000 MB/sec
Difference: 870298 (1360%)

Texel Rate

The GeForce RTX 3080 12 GB should be a lot (approximately 1252%) faster with regards to AF than the Radeon HD 6750 1GB. (explain)

GeForce RTX 3080 12 GB 352800 Mtexels/sec
Radeon HD 6750 1GB 26100 Mtexels/sec
Difference: 326700 (1252%)

Pixel Rate

The GeForce RTX 3080 12 GB is quite a bit (approximately 1117%) more effective at full screen anti-aliasing than the Radeon HD 6750 1GB, and will be able to handle higher screen resolutions without losing too much performance. (explain)

GeForce RTX 3080 12 GB 141120 Mpixels/sec
Radeon HD 6750 1GB 11600 Mpixels/sec
Difference: 129520 (1117%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce RTX 3080 12 GB

Amazon.com

Check prices at:

Radeon HD 6750 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce RTX 3080 12 GB Radeon HD 6750 1GB
Manufacturer nVidia AMD
Year January 2022 January 2011
Code Name GA102-220-A1 Juniper Pro
Memory 12288 MB 1024 MB
Core Speed 1260 MHz 725 MHz
Memory Speed 1188 GB/s 4000 MHz
Power (Max TDP) 350 watts 86 watts
Bandwidth 934298 MB/sec 64000 MB/sec
Texel Rate 352800 Mtexels/sec 26100 Mtexels/sec
Pixel Rate 141120 Mpixels/sec 11600 Mpixels/sec
Unified Shaders 8960 720
Texture Mapping Units 280 36
Render Output Units 112 16
Bus Type GDDR6X GDDR5
Bus Width 384-bit 128-bit
Fab Process 8 nm 40 nm
Transistors 28300 million 1040 million
Bus PCIe 4.0 x16 PCIe x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.6 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transported past the external memory interface in one second. It is worked out by multiplying the bus width by the speed of its memory. If it uses DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce RTX 3080 12 GB

Amazon.com

Check prices at:

Radeon HD 6750 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield