Compare any two graphics cards:
GeForce RTX 3080 12 GB vs Radeon HD 6770 1GB
IntroThe GeForce RTX 3080 12 GB comes with a GPU core clock speed of 1260 MHz, and the 12288 MB of GDDR6X memory is set to run at 1188 MHz through a 384-bit bus. It also is made up of 8960 Stream Processors, 280 TAUs, and 112 Raster Operation Units.Compare those specifications to the Radeon HD 6770 1GB, which uses a 40 nm design. AMD has set the core speed at 900 MHz. The GDDR5 memory works at a frequency of 1050 MHz on this model. It features 800 SPUs along with 40 TAUs and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce RTX 3080 12 GB should in theory be quite a bit better than the Radeon HD 6770 1GB overall. (explain)
Texel RateThe GeForce RTX 3080 12 GB will be a lot (more or less 880%) more effective at anisotropic filtering than the Radeon HD 6770 1GB. (explain)
Pixel RateIf running with high levels of AA is important to you, then the GeForce RTX 3080 12 GB is superior to the Radeon HD 6770 1GB, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transported across the external memory interface in a second. It's worked out by multiplying the interface width by its memory speed. If it uses DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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