Compare any two graphics cards:
VS

Radeon HD 4730 vs Radeon HD 4850 X2 512MB

Intro

The Radeon HD 4730 comes with a GPU core clock speed of 700 MHz, and the 512 MB of GDDR5 RAM is set to run at 900 MHz through a 128-bit bus. It also is comprised of 640(128x5) SPUs, 32 Texture Address Units, and 8 ROPs.

Compare those specs to the Radeon HD 4850 X2 512MB, which uses a 55 nm design. AMD has set the core frequency at 625 MHz. The GDDR3 memory is set to run at a frequency of 993 MHz on this particular card. It features 800(160x5) SPUs along with 40 Texture Address Units and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4730 140 Watts
Radeon HD 4850 X2 512MB 250 Watts
Difference: 110 Watts (79%)

Memory Bandwidth

Theoretically, the Radeon HD 4850 X2 512MB should perform much faster than the Radeon HD 4730 in general. (explain)

Radeon HD 4850 X2 512MB 127104 MB/sec
Radeon HD 4730 57600 MB/sec
Difference: 69504 (121%)

Texel Rate

The Radeon HD 4850 X2 512MB will be much (approximately 123%) better at texture filtering than the Radeon HD 4730. (explain)

Radeon HD 4850 X2 512MB 50000 Mtexels/sec
Radeon HD 4730 22400 Mtexels/sec
Difference: 27600 (123%)

Pixel Rate

The Radeon HD 4850 X2 512MB should be a lot (more or less 257%) more effective at full screen anti-aliasing than the Radeon HD 4730, and should be capable of handling higher resolutions better. (explain)

Radeon HD 4850 X2 512MB 20000 Mpixels/sec
Radeon HD 4730 5600 Mpixels/sec
Difference: 14400 (257%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

Radeon HD 4730

Amazon.com

Check prices at:

Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon HD 4730 Radeon HD 4850 X2 512MB
Manufacturer AMD AMD
Year Jun 8, 2009 Nov 7, 2008
Code Name RV770/CE R700
Memory 512 MB 512 MB (x2)
Core Speed 700 MHz 625 MHz (x2)
Memory Speed 3600 MHz 1986 MHz (x2)
Power (Max TDP) 140 watts 250 watts
Bandwidth 57600 MB/sec 127104 MB/sec
Texel Rate 22400 Mtexels/sec 50000 Mtexels/sec
Pixel Rate 5600 Mpixels/sec 20000 Mpixels/sec
Unified Shaders 640(128x5) 800(160x5) (x2)
Texture Mapping Units 32 40 (x2)
Render Output Units 8 16 (x2)
Bus Type GDDR5 GDDR3
Bus Width 128-bit 256-bit (x2)
Fab Process 55 nm 55 nm
Transistors 956 million 956 million
Bus PCIe 2.0 x16 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 10.1 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be moved across the external memory interface in a second. It's worked out by multiplying the interface width by the speed of its memory. If it uses DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 4730

Amazon.com

Check prices at:

Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield