Compare any two graphics cards:
GeForce RTX 3080 12 GB vs GeForce RTX 3090
IntroThe GeForce RTX 3080 12 GB features a clock frequency of 1260 MHz and a GDDR6X memory frequency of 1188 MHz. It also features a 384-bit bus, and makes use of a 8 nm design. It features 8960 SPUs, 280 Texture Address Units, and 112 ROPs.Compare those specs to the GeForce RTX 3090, which features a core clock frequency of 1395 MHz and a GDDR6X memory speed of 1219 MHz. It also makes use of a 384-bit memory bus, and uses a 8 nm design. It is comprised of 10496 SPUs, 328 TAUs, and 112 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksBoth cards have the same power consumption.Memory BandwidthAs far as performance goes, the GeForce RTX 3090 should in theory be a little bit better than the GeForce RTX 3080 12 GB in general. (explain)
Texel RateThe GeForce RTX 3090 is quite a bit (approximately 30%) more effective at anisotropic filtering than the GeForce RTX 3080 12 GB. (explain)
Pixel RateIf using high levels of AA is important to you, then the GeForce RTX 3090 is superior to the GeForce RTX 3080 12 GB, but it probably won't make a huge difference. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be moved past the external memory interface within a second. It's worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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