Compare any two graphics cards:
Radeon HD 6790 vs Radeon RX 6500 XT
IntroThe Radeon HD 6790 makes use of a 40 nm design. AMD has clocked the core frequency at 840 MHz. The GDDR5 memory works at a speed of 1050 MHz on this model. It features 800 SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.Compare all that to the Radeon RX 6500 XT, which uses a 6 nm design. AMD has set the core speed at 2200 MHz. The GDDR6 RAM is set to run at a speed of 2250 MHz on this specific card. It features 1024 SPUs along with 64 Texture Address Units and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 6500 XT should be just a bit faster than the Radeon HD 6790 in general. (explain)
Texel RateThe Radeon RX 6500 XT will be quite a bit (more or less 319%) more effective at texture filtering than the Radeon HD 6790. (explain)
Pixel RateThe Radeon RX 6500 XT is quite a bit (more or less 424%) faster with regards to FSAA than the Radeon HD 6790, and also should be able to handle higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be moved over the external memory interface in one second. It is calculated by multiplying the bus width by its memory speed. If the card has DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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