Compare any two graphics cards:
VS

GeForce GTX 560 Ti 448 vs Radeon RX 6500 XT

Intro

The GeForce GTX 560 Ti 448 comes with core speeds of 732 MHz on the GPU, and 900 MHz on the 1280 MB of GDDR5 memory. It features 448 SPUs as well as 56 Texture Address Units and 40 ROPs.

Compare all of that to the Radeon RX 6500 XT, which has a clock frequency of 2200 MHz and a GDDR6 memory speed of 2250 MHz. It also makes use of a 64-bit bus, and makes use of a 6 nm design. It features 1024 SPUs, 64 TAUs, and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 6500 XT 107 Watts
GeForce GTX 560 Ti 448 210 Watts
Difference: 103 Watts (96%)

Memory Bandwidth

In theory, the Radeon RX 6500 XT should be a small bit faster than the GeForce GTX 560 Ti 448 in general. (explain)

Radeon RX 6500 XT 147456 MB/sec
GeForce GTX 560 Ti 448 144000 MB/sec
Difference: 3456 (2%)

Texel Rate

The Radeon RX 6500 XT should be quite a bit (approximately 243%) more effective at texture filtering than the GeForce GTX 560 Ti 448. (explain)

Radeon RX 6500 XT 140800 Mtexels/sec
GeForce GTX 560 Ti 448 40992 Mtexels/sec
Difference: 99808 (243%)

Pixel Rate

The Radeon RX 6500 XT will be quite a bit (more or less 140%) faster with regards to anti-aliasing than the GeForce GTX 560 Ti 448, and also capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon RX 6500 XT 70400 Mpixels/sec
GeForce GTX 560 Ti 448 29280 Mpixels/sec
Difference: 41120 (140%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 560 Ti 448

Amazon.com

Check prices at:

Radeon RX 6500 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 560 Ti 448 Radeon RX 6500 XT
Manufacturer nVidia AMD
Year December 2011 January 2022
Code Name GF110 Navi 24 XT
Memory 1280 MB 4096 MB
Core Speed 732 MHz 2200 MHz
Memory Speed 3600 MHz 4500 GB/s
Power (Max TDP) 210 watts 107 watts
Bandwidth 144000 MB/sec 147456 MB/sec
Texel Rate 40992 Mtexels/sec 140800 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 70400 Mpixels/sec
Unified Shaders 448 1024
Texture Mapping Units 56 64
Render Output Units 40 32
Bus Type GDDR5 GDDR6
Bus Width 320-bit 64-bit
Fab Process 40 nm 6 nm
Transistors 3000 million 5400 million
Bus PCIe 2.0 x16 PCIe 4.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.2 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported past the external memory interface in a second. It's calculated by multiplying the card's bus width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 560 Ti 448

Amazon.com

Check prices at:

Radeon RX 6500 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield