Compare any two graphics cards:
VS

GeForce RTX 2080 Ti vs Radeon RX 6600 XT

Intro

The GeForce RTX 2080 Ti features a clock frequency of 1350 MHz and a GDDR6 memory speed of 1750 MHz. It also uses a 352-bit bus, and uses a 12 nm design. It is comprised of 4352 SPUs, 272 Texture Address Units, and 88 Raster Operation Units.

Compare all of that to the Radeon RX 6600 XT, which uses a 7 nm design. AMD has set the core speed at 1968 MHz. The GDDR6 memory runs at a frequency of 2000 MHz on this specific card. It features 2048 SPUs as well as 128 Texture Address Units and 64 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 6600 XT 160 Watts
GeForce RTX 2080 Ti 250 Watts
Difference: 90 Watts (56%)

Memory Bandwidth

As far as performance goes, the GeForce RTX 2080 Ti should theoretically be quite a bit superior to the Radeon RX 6600 XT in general. (explain)

GeForce RTX 2080 Ti 630784 MB/sec
Radeon RX 6600 XT 262144 MB/sec
Difference: 368640 (141%)

Texel Rate

The GeForce RTX 2080 Ti is a lot (about 46%) faster with regards to texture filtering than the Radeon RX 6600 XT. (explain)

GeForce RTX 2080 Ti 367200 Mtexels/sec
Radeon RX 6600 XT 251904 Mtexels/sec
Difference: 115296 (46%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon RX 6600 XT is the winner, though only just barely. (explain)

Radeon RX 6600 XT 125952 Mpixels/sec
GeForce RTX 2080 Ti 118800 Mpixels/sec
Difference: 7152 (6%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce RTX 2080 Ti

Amazon.com

Check prices at:

Radeon RX 6600 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce RTX 2080 Ti Radeon RX 6600 XT
Manufacturer nVidia AMD
Year September 2018 August 2021
Code Name TU102-300A-K1-A1 Navi 23 XT
Memory 11264 MB 8192 MB
Core Speed 1350 MHz 1968 MHz
Memory Speed 1750 GB/s 2000 GB/s
Power (Max TDP) 250 watts 160 watts
Bandwidth 630784 MB/sec 262144 MB/sec
Texel Rate 367200 Mtexels/sec 251904 Mtexels/sec
Pixel Rate 118800 Mpixels/sec 125952 Mpixels/sec
Unified Shaders 4352 2048
Texture Mapping Units 272 128
Render Output Units 88 64
Bus Type GDDR6 GDDR6
Bus Width 352-bit 128-bit
Fab Process 12 nm 7 nm
Transistors (Unknown) million 11060 million
Bus PCIe 3.0 x16 PCIe 4.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.6 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be moved across the external memory interface in a second. It's worked out by multiplying the interface width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce RTX 2080 Ti

Amazon.com

Check prices at:

Radeon RX 6600 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield