Compare any two graphics cards:
VS

GeForce RTX 3080 Ti vs Radeon RX 6700 XT

Intro

The GeForce RTX 3080 Ti has a clock frequency of 1365 MHz and a GDDR6X memory frequency of 1188 MHz. It also makes use of a 384-bit bus, and uses a 8 nm design. It is made up of 10240 SPUs, 320 Texture Address Units, and 112 ROPs.

Compare all that to the Radeon RX 6700 XT, which comes with a core clock frequency of 2321 MHz and a GDDR6 memory speed of 2000 MHz. It also features a 192-bit bus, and makes use of a 7 nm design. It is made up of 2560 SPUs, 160 TAUs, and 64 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 6700 XT 230 Watts
GeForce RTX 3080 Ti 350 Watts
Difference: 120 Watts (52%)

Memory Bandwidth

Performance-wise, the GeForce RTX 3080 Ti should theoretically be a lot superior to the Radeon RX 6700 XT overall. (explain)

GeForce RTX 3080 Ti 934297 MB/sec
Radeon RX 6700 XT 393216 MB/sec
Difference: 541081 (138%)

Texel Rate

The GeForce RTX 3080 Ti is just a bit (more or less 18%) better at texture filtering than the Radeon RX 6700 XT. (explain)

GeForce RTX 3080 Ti 436800 Mtexels/sec
Radeon RX 6700 XT 371360 Mtexels/sec
Difference: 65440 (18%)

Pixel Rate

The GeForce RTX 3080 Ti will be just a bit (about 3%) faster with regards to FSAA than the Radeon RX 6700 XT, and should be able to handle higher resolutions while still performing well. (explain)

GeForce RTX 3080 Ti 152880 Mpixels/sec
Radeon RX 6700 XT 148544 Mpixels/sec
Difference: 4336 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce RTX 3080 Ti

Amazon.com

Check prices at:

Radeon RX 6700 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce RTX 3080 Ti Radeon RX 6700 XT
Manufacturer nVidia AMD
Year June 2021 March 2021
Code Name Ampere GA102-225-A1 Navi 22
Memory 12288 MB (Unknown) MB
Core Speed 1365 MHz 2321 MHz
Memory Speed 1188 GB/s 2000 GB/s
Power (Max TDP) 350 watts 230 watts
Bandwidth 934297 MB/sec 393216 MB/sec
Texel Rate 436800 Mtexels/sec 371360 Mtexels/sec
Pixel Rate 152880 Mpixels/sec 148544 Mpixels/sec
Unified Shaders 10240 2560
Texture Mapping Units 320 160
Render Output Units 112 64
Bus Type GDDR6X GDDR6
Bus Width 384-bit 192-bit
Fab Process 8 nm 7 nm
Transistors 28300 million 17200 million
Bus PCIe 4.0 x16 PCIe 4.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.6 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be transported past the external memory interface in a second. The number is calculated by multiplying the bus width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce RTX 3080 Ti

Amazon.com

Check prices at:

Radeon RX 6700 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield