Compare any two graphics cards:
GeForce RTX 3070 Ti vs Radeon R9 Nano
IntroThe GeForce RTX 3070 Ti uses a 8 nm design. nVidia has clocked the core speed at 1575 MHz. The GDDR6X RAM runs at a frequency of 1188 MHz on this specific card. It features 6144 SPUs as well as 192 TAUs and 96 ROPs.Compare those specs to the Radeon R9 Nano, which has a GPU core clock speed of 1000 MHz, and 4096 MB of HBM memory running at 500 MHz through a 4096-bit bus. It also is made up of 4096 SPUs, 256 Texture Address Units, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce RTX 3070 Ti will be 22% faster than the Radeon R9 Nano overall, because of its higher bandwidth. (explain)
Texel RateThe GeForce RTX 3070 Ti will be a small bit (approximately 18%) more effective at texture filtering than the Radeon R9 Nano. (explain)
Pixel RateThe GeForce RTX 3070 Ti is a lot (about 136%) faster with regards to full screen anti-aliasing than the Radeon R9 Nano, and also able to handle higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transported across the external memory interface within a second. The number is calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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