Compare any two graphics cards:
Radeon R9 280X vs Radeon RX 6700 XT
IntroThe Radeon R9 280X comes with a core clock frequency of 850 MHz and a GDDR5 memory speed of 1500 MHz. It also uses a 384-bit memory bus, and makes use of a 28 nm design. It features 2048 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.Compare that to the Radeon RX 6700 XT, which comes with GPU core speed of 2321 MHz, and (Unknown) MB of GDDR6 memory set to run at 2000 MHz through a 192-bit bus. It also is made up of 2560 Stream Processors, 160 Texture Address Units, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 6700 XT should be 37% faster than the Radeon R9 280X overall, due to its greater data rate. (explain)
Texel RateThe Radeon RX 6700 XT will be quite a bit (about 241%) more effective at texture filtering than the Radeon R9 280X. (explain)
Pixel RateIf using a high resolution is important to you, then the Radeon RX 6700 XT is superior to the Radeon R9 280X, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be transferred past the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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