I get commissions for purchases made through links on this page. (more info)

Compare any two graphics cards:
VS

Radeon R9 295X2 vs Radeon RX 6700 XT

Intro

The Radeon R9 295X2 has a GPU core clock speed of 1018 MHz, and the 4096 MB of GDDR5 RAM runs at 1250 MHz through a 512-bit bus. It also is comprised of 2816 Stream Processors, 176 Texture Address Units, and 64 Raster Operation Units.

Compare that to the Radeon RX 6700 XT, which comes with a clock speed of 2321 MHz and a GDDR6 memory speed of 2000 MHz. It also uses a 192-bit memory bus, and makes use of a 7 nm design. It features 2560 SPUs, 160 Texture Address Units, and 64 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 6700 XT 230 Watts
Radeon R9 295X2 500 Watts
Difference: 270 Watts (117%)

Memory Bandwidth

The Radeon R9 295X2, in theory, should be a lot faster than the Radeon RX 6700 XT in general. (explain)

Radeon R9 295X2 640000 MB/sec
Radeon RX 6700 XT 393216 MB/sec
Difference: 246784 (63%)

Texel Rate

The Radeon RX 6700 XT should be just a bit (about 4%) faster with regards to texture filtering than the Radeon R9 295X2. (explain)

Radeon RX 6700 XT 371360 Mtexels/sec
Radeon R9 295X2 358336 Mtexels/sec
Difference: 13024 (4%)

Pixel Rate

The Radeon RX 6700 XT is a little bit (more or less 14%) better at full screen anti-aliasing than the Radeon R9 295X2, and also should be capable of handling higher screen resolutions while still performing well. (explain)

Radeon RX 6700 XT 148544 Mpixels/sec
Radeon R9 295X2 130304 Mpixels/sec
Difference: 18240 (14%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

Radeon R9 295X2

Amazon.com

Check prices at:

Radeon RX 6700 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon R9 295X2 Radeon RX 6700 XT
Manufacturer AMD AMD
Year April 2014 March 2021
Code Name Vesuvius Navi 22
Memory 4096 MB (x2) (Unknown) MB
Core Speed 1018 MHz (x2) 2321 MHz
Memory Speed 5000 MHz (x2) 4000 GB/s
Power (Max TDP) 500 watts 230 watts
Bandwidth 640000 MB/sec 393216 MB/sec
Texel Rate 358336 Mtexels/sec 371360 Mtexels/sec
Pixel Rate 130304 Mpixels/sec 148544 Mpixels/sec
Unified Shaders 2816 (x2) 2560
Texture Mapping Units 176 (x2) 160
Render Output Units 64 (x2) 64
Bus Type GDDR5 GDDR6
Bus Width 512-bit (x2) 192-bit
Fab Process 28 nm 7 nm
Transistors 6200 million 17200 million
Bus PCIe 3.0 x16 PCIe 4.0 x16
DirectX Version DirectX 11.2 DirectX 12
OpenGL Version OpenGL 4.3 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be transported across the external memory interface in a second. It is worked out by multiplying the card's interface width by its memory speed. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

Radeon R9 295X2

Amazon.com

Check prices at:

Radeon RX 6700 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield