Compare any two graphics cards:
GeForce GTX Titan X vs Radeon RX 6700 XT
IntroThe GeForce GTX Titan X makes use of a 28 nm design. nVidia has clocked the core frequency at 1000 MHz. The GDDR5 RAM works at a frequency of 1750 MHz on this specific card. It features 3072 SPUs as well as 192 TAUs and 96 Rasterization Operator Units.Compare those specifications to the Radeon RX 6700 XT, which features a clock frequency of 2321 MHz and a GDDR6 memory speed of 2000 MHz. It also features a 192-bit memory bus, and uses a 7 nm design. It is made up of 2560 SPUs, 160 TAUs, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 6700 XT is 17% quicker than the GeForce GTX Titan X overall, because of its higher data rate. (explain)
Texel RateThe Radeon RX 6700 XT should be a lot (more or less 93%) better at anisotropic filtering than the GeForce GTX Titan X. (explain)
Pixel RateThe Radeon RX 6700 XT should be a lot (approximately 55%) more effective at FSAA than the GeForce GTX Titan X, and also able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be moved over the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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