Compare any two graphics cards:
GeForce RTX 3060 vs Radeon R9 390X 8G
IntroThe GeForce RTX 3060 uses a 8 nm design. nVidia has set the core speed at 1320 MHz. The GDDR6 memory works at a frequency of 1875 MHz on this specific card. It features 3584 SPUs as well as 112 Texture Address Units and 48 ROPs.Compare all of that to the Radeon R9 390X 8G, which has GPU clock speed of 1050 MHz, and 8192 MB of GDDR5 RAM running at 1500 MHz through a 512-bit bus. It also is comprised of 2816 SPUs, 176 TAUs, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon R9 390X 8G should theoretically be a little bit superior to the GeForce RTX 3060 overall. (explain)
Texel RateThe Radeon R9 390X 8G should be much (about 25%) faster with regards to texture filtering than the GeForce RTX 3060. (explain)
Pixel RateThe Radeon R9 390X 8G should be a small bit (more or less 6%) faster with regards to full screen anti-aliasing than the GeForce RTX 3060, and also will be able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be moved past the external memory interface within a second. The number is calculated by multiplying the interface width by its memory clock speed. If it uses DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!