Compare any two graphics cards:
Radeon RX 6900 XT vs Radeon Vega Frontier Edition
IntroThe Radeon RX 6900 XT has a GPU clock speed of 1825 MHz, and the 16384 MB of GDDR6 memory runs at 2000 MHz through a 256-bit bus. It also is made up of 5120 Stream Processors, 320 Texture Address Units, and 128 Raster Operation Units.Compare those specs to the Radeon Vega Frontier Edition, which makes use of a 14 nm design. AMD has set the core speed at 1382 MHz. The HBM2 memory is set to run at a frequency of 1890 MHz on this card. It features 4096 SPUs along with 256 TAUs and 64 Rasterization Operator Units.
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Power Usage and Theoretical BenchmarksBoth cards have the same power consumption.Memory BandwidthIn theory, the Radeon RX 6900 XT is 6% faster than the Radeon Vega Frontier Edition overall, due to its higher data rate. (explain)
Texel RateThe Radeon RX 6900 XT is much (about 65%) better at AF than the Radeon Vega Frontier Edition. (explain)
Pixel RateIf using high levels of AA is important to you, then the Radeon RX 6900 XT is a better choice, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be moved past the external memory interface within a second. It's calculated by multiplying the bus width by the speed of its memory. In the case of DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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