Compare any two graphics cards:
Radeon RX 6900 XT vs Radeon Vega Frontier Edition
IntroThe Radeon RX 6900 XT uses a 7 nm design. AMD has clocked the core speed at 1825 MHz. The GDDR6 memory works at a frequency of 2000 MHz on this specific card. It features 5120 SPUs as well as 320 Texture Address Units and 128 Rasterization Operator Units.Compare those specs to the Radeon Vega Frontier Edition, which makes use of a 14 nm design. AMD has set the core frequency at 1382 MHz. The HBM2 memory runs at a speed of 1890 MHz on this model. It features 4096 SPUs along with 256 Texture Address Units and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksBoth cards have the same power consumption.Memory BandwidthIn theory, the Radeon RX 6900 XT is 6% quicker than the Radeon Vega Frontier Edition overall, because of its greater bandwidth. (explain)
Texel RateThe Radeon RX 6900 XT is quite a bit (approximately 65%) more effective at anisotropic filtering than the Radeon Vega Frontier Edition. (explain)
Pixel RateThe Radeon RX 6900 XT is quite a bit (approximately 164%) faster with regards to full screen anti-aliasing than the Radeon Vega Frontier Edition, and should be able to handle higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transferred across the external memory interface in a second. The number is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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