Compare any two graphics cards:
GeForce RTX 2070 Super vs GeForce RTX 3060 Ti
IntroThe GeForce RTX 2070 Super makes use of a 12 nm design. nVidia has set the core frequency at 1605 MHz. The GDDR6 memory works at a speed of 1750 MHz on this specific model. It features 2560 SPUs along with 160 Texture Address Units and 64 Rasterization Operator Units.Compare those specs to the GeForce RTX 3060 Ti, which comes with a core clock speed of 1410 MHz and a GDDR6 memory frequency of 1750 MHz. It also features a 256-bit bus, and uses a 8 nm design. It features 4864 SPUs, 152 Texture Address Units, and 80 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 2070 Super should be -100% faster than the GeForce RTX 3060 Ti in general, due to its greater bandwidth. (explain)
Texel RateThe GeForce RTX 2070 Super will be a bit (about 20%) faster with regards to texture filtering than the GeForce RTX 3060 Ti. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the GeForce RTX 3060 Ti is the winner, though not by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred over the external memory interface within a second. It's calculated by multiplying the interface width by its memory speed. If it uses DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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