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Radeon Pro Duo vs Radeon RX 6800 XT

Intro

The Radeon Pro Duo features a core clock frequency of 1000 MHz and a HBM memory frequency of 500 MHz. It also features a 4096-bit bus, and makes use of a 28 nm design. It is made up of 4096 SPUs, 256 Texture Address Units, and 64 Raster Operation Units.

Compare all that to the Radeon RX 6800 XT, which has a core clock speed of 1825 MHz and a GDDR6 memory speed of 2000 MHz. It also features a 256-bit bus, and uses a 7 nm design. It is made up of 4608 SPUs, 288 TAUs, and 128 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 6800 XT 300 Watts
Radeon Pro Duo 350 Watts
Difference: 50 Watts (17%)

Memory Bandwidth

In theory, the Radeon Pro Duo should be much faster than the Radeon RX 6800 XT in general. (explain)

Radeon Pro Duo 1024000 MB/sec
Radeon RX 6800 XT 524288 MB/sec
Difference: 499712 (95%)

Texel Rate

The Radeon RX 6800 XT is a bit (more or less 3%) better at texture filtering than the Radeon Pro Duo. (explain)

Radeon RX 6800 XT 525600 Mtexels/sec
Radeon Pro Duo 512000 Mtexels/sec
Difference: 13600 (3%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon RX 6800 XT is the winner, by far. (explain)

Radeon RX 6800 XT 233600 Mpixels/sec
Radeon Pro Duo 128000 Mpixels/sec
Difference: 105600 (83%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon Pro Duo

Amazon.com

Check prices at:

Radeon RX 6800 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon Pro Duo Radeon RX 6800 XT
Manufacturer AMD AMD
Year April 2016 November 2020
Code Name Fiji XT Navi 21
Memory 4096 MB (x2) 16384 MB
Core Speed 1000 MHz (x2) 1825 MHz
Memory Speed 500 MHz (x2) 4000 GB/s
Power (Max TDP) 350 watts 300 watts
Bandwidth 1024000 MB/sec 524288 MB/sec
Texel Rate 512000 Mtexels/sec 525600 Mtexels/sec
Pixel Rate 128000 Mpixels/sec 233600 Mpixels/sec
Unified Shaders 4096 (x2) 4608
Texture Mapping Units 256 (x2) 288
Render Output Units 64 (x2) 128
Bus Type HBM GDDR6
Bus Width 4096-bit (x2) 256-bit
Fab Process 28 nm 7 nm
Transistors 8900 million 26800 million
Bus PCIe 3.0 x16 PCIe 4.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be transferred across the external memory interface in a second. It's calculated by multiplying the bus width by its memory speed. If the card has DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Radeon Pro Duo

Amazon.com

Check prices at:

Radeon RX 6800 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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