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GeForce 8600 GT 256MB GDDR3 vs GeForce 9500 GT 512MB GDDR3

Intro

The GeForce 8600 GT 256MB GDDR3 comes with a core clock speed of 540 MHz and a GDDR3 memory speed of 700 MHz. It also uses a 128-bit memory bus, and uses a 80 nm design. It is comprised of 32 SPUs, 16 Texture Address Units, and 8 ROPs.

Compare all that to the GeForce 9500 GT 512MB GDDR3, which has a core clock frequency of 550 MHz and a GDDR3 memory speed of 800 MHz. It also uses a 128-bit memory bus, and uses a 55 nm design. It is comprised of 32 SPUs, 16 Texture Address Units, and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 256MB GDDR3 47 Watts
GeForce 9500 GT 512MB GDDR3 50 Watts
Difference: 3 Watts (6%)

Memory Bandwidth

The GeForce 9500 GT 512MB GDDR3 should theoretically perform a small bit faster than the GeForce 8600 GT 256MB GDDR3 overall. (explain)

GeForce 9500 GT 512MB GDDR3 25600 MB/sec
GeForce 8600 GT 256MB GDDR3 22400 MB/sec
Difference: 3200 (14%)

Texel Rate

The GeForce 9500 GT 512MB GDDR3 should be a small bit (approximately 2%) faster with regards to anisotropic filtering than the GeForce 8600 GT 256MB GDDR3. (explain)

GeForce 9500 GT 512MB GDDR3 8800 Mtexels/sec
GeForce 8600 GT 256MB GDDR3 8640 Mtexels/sec
Difference: 160 (2%)

Pixel Rate

The GeForce 9500 GT 512MB GDDR3 will be just a bit (about 2%) better at FSAA than the GeForce 8600 GT 256MB GDDR3, and able to handle higher resolutions without losing too much performance. (explain)

GeForce 9500 GT 512MB GDDR3 4400 Mpixels/sec
GeForce 8600 GT 256MB GDDR3 4320 Mpixels/sec
Difference: 80 (2%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8600 GT 256MB GDDR3

Amazon.com

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GeForce 9500 GT 512MB GDDR3

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8600 GT 256MB GDDR3 GeForce 9500 GT 512MB GDDR3
Manufacturer nVidia nVidia
Year April 2007 July 2008
Code Name G84 G96b
Memory 256 MB 512 MB
Core Speed 540 MHz 550 MHz
Memory Speed 1400 MHz 1600 MHz
Power (Max TDP) 47 watts 50 watts
Bandwidth 22400 MB/sec 25600 MB/sec
Texel Rate 8640 Mtexels/sec 8800 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 4400 Mpixels/sec
Unified Shaders 32 32
Texture Mapping Units 16 16
Render Output Units 8 8
Bus Type GDDR3 GDDR3
Bus Width 128-bit 128-bit
Fab Process 80 nm 55 nm
Transistors 289 million 314 million
Bus PCIe x16 PCIe x16 2.0, PCI
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transported past the external memory interface in a second. The number is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce 8600 GT 256MB GDDR3

Amazon.com

Check prices at:

GeForce 9500 GT 512MB GDDR3

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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