I get commissions for purchases made through links on this page. (more info)

Compare any two graphics cards:
VS

GeForce RTX 2070 vs Radeon RX 6800 XT

Intro

The GeForce RTX 2070 has a clock frequency of 1410 MHz and a GDDR6 memory speed of 1750 MHz. It also makes use of a 256-bit memory bus, and uses a 12 nm design. It features 2304 SPUs, 144 TAUs, and 64 ROPs.

Compare all that to the Radeon RX 6800 XT, which uses a 7 nm design. AMD has clocked the core frequency at 1825 MHz. The GDDR6 memory is set to run at a speed of 2000 MHz on this particular model. It features 4608 SPUs as well as 288 TAUs and 128 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2070 175 Watts
Radeon RX 6800 XT 300 Watts
Difference: 125 Watts (71%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 6800 XT should be a little bit faster than the GeForce RTX 2070 in general. (explain)

Radeon RX 6800 XT 524288 MB/sec
GeForce RTX 2070 458752 MB/sec
Difference: 65536 (14%)

Texel Rate

The Radeon RX 6800 XT is quite a bit (about 159%) more effective at anisotropic filtering than the GeForce RTX 2070. (explain)

Radeon RX 6800 XT 525600 Mtexels/sec
GeForce RTX 2070 203040 Mtexels/sec
Difference: 322560 (159%)

Pixel Rate

The Radeon RX 6800 XT should be a lot (about 159%) better at FSAA than the GeForce RTX 2070, and also will be capable of handling higher resolutions better. (explain)

Radeon RX 6800 XT 233600 Mpixels/sec
GeForce RTX 2070 90240 Mpixels/sec
Difference: 143360 (159%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce RTX 2070

Amazon.com

Check prices at:

Radeon RX 6800 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce RTX 2070 Radeon RX 6800 XT
Manufacturer nVidia AMD
Year September 2018 November 2020
Code Name TU104-350 Navi 21
Memory 8192 MB 16384 MB
Core Speed 1410 MHz 1825 MHz
Memory Speed 1750 GB/s 2000 GB/s
Power (Max TDP) 175 watts 300 watts
Bandwidth 458752 MB/sec 524288 MB/sec
Texel Rate 203040 Mtexels/sec 525600 Mtexels/sec
Pixel Rate 90240 Mpixels/sec 233600 Mpixels/sec
Unified Shaders 2304 4608
Texture Mapping Units 144 288
Render Output Units 64 128
Bus Type GDDR6 GDDR6
Bus Width 256-bit 256-bit
Fab Process 12 nm 7 nm
Transistors (Unknown) million 26800 million
Bus PCIe 3.0 x16 PCIe 4.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.6 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce RTX 2070

Amazon.com

Check prices at:

Radeon RX 6800 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield