Compare any two graphics cards:
VS

GeForce RTX 2080 SUPER vs Radeon RX 6800 XT

Intro

The GeForce RTX 2080 SUPER makes use of a 12 nm design. nVidia has set the core frequency at 1650 MHz. The GDDR6 RAM is set to run at a frequency of 1937 MHz on this particular model. It features 3072 SPUs along with 192 TAUs and 64 ROPs.

Compare those specifications to the Radeon RX 6800 XT, which has a clock speed of 1825 MHz and a GDDR6 memory frequency of 2000 MHz. It also uses a 256-bit bus, and uses a 7 nm design. It is comprised of 4608 SPUs, 288 TAUs, and 128 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2080 SUPER 250 Watts
Radeon RX 6800 XT 300 Watts
Difference: 50 Watts (20%)

Memory Bandwidth

In theory, the Radeon RX 6800 XT will be 3% faster than the GeForce RTX 2080 SUPER in general, due to its higher bandwidth. (explain)

Radeon RX 6800 XT 524288 MB/sec
GeForce RTX 2080 SUPER 507904 MB/sec
Difference: 16384 (3%)

Texel Rate

The Radeon RX 6800 XT is quite a bit (approximately 66%) better at AF than the GeForce RTX 2080 SUPER. (explain)

Radeon RX 6800 XT 525600 Mtexels/sec
GeForce RTX 2080 SUPER 316800 Mtexels/sec
Difference: 208800 (66%)

Pixel Rate

The Radeon RX 6800 XT should be much (approximately 121%) faster with regards to anti-aliasing than the GeForce RTX 2080 SUPER, and also should be capable of handling higher screen resolutions more effectively. (explain)

Radeon RX 6800 XT 233600 Mpixels/sec
GeForce RTX 2080 SUPER 105600 Mpixels/sec
Difference: 128000 (121%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce RTX 2080 SUPER

Amazon.com

Check prices at:

Radeon RX 6800 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce RTX 2080 SUPER Radeon RX 6800 XT
Manufacturer nVidia AMD
Year July 2019 November 2020
Code Name TU104-450-A1 Navi 21
Memory 8192 MB 16384 MB
Core Speed 1650 MHz 1825 MHz
Memory Speed 1937 GB/s 2000 GB/s
Power (Max TDP) 250 watts 300 watts
Bandwidth 507904 MB/sec 524288 MB/sec
Texel Rate 316800 Mtexels/sec 525600 Mtexels/sec
Pixel Rate 105600 Mpixels/sec 233600 Mpixels/sec
Unified Shaders 3072 4608
Texture Mapping Units 192 288
Render Output Units 64 128
Bus Type GDDR6 GDDR6
Bus Width 256-bit 256-bit
Fab Process 12 nm 7 nm
Transistors 13600 million 26800 million
Bus PCIe 3.0 x16 PCIe 4.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.6 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be transferred across the external memory interface in a second. It is calculated by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce RTX 2080 SUPER

Amazon.com

Check prices at:

Radeon RX 6800 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield