Compare any two graphics cards:
GeForce RTX 2080 SUPER vs Radeon RX 6800 XT
IntroThe GeForce RTX 2080 SUPER makes use of a 12 nm design. nVidia has set the core frequency at 1650 MHz. The GDDR6 RAM is set to run at a frequency of 1937 MHz on this particular model. It features 3072 SPUs along with 192 TAUs and 64 ROPs.Compare those specifications to the Radeon RX 6800 XT, which has a clock speed of 1825 MHz and a GDDR6 memory frequency of 2000 MHz. It also uses a 256-bit bus, and uses a 7 nm design. It is comprised of 4608 SPUs, 288 TAUs, and 128 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 6800 XT will be 3% faster than the GeForce RTX 2080 SUPER in general, due to its higher bandwidth. (explain)
Texel RateThe Radeon RX 6800 XT is quite a bit (approximately 66%) better at AF than the GeForce RTX 2080 SUPER. (explain)
Pixel RateThe Radeon RX 6800 XT should be much (approximately 121%) faster with regards to anti-aliasing than the GeForce RTX 2080 SUPER, and also should be capable of handling higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be transferred across the external memory interface in a second. It is calculated by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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