Compare any two graphics cards:
VS

GeForce 8800 GT 256MB vs GeForce 9600 GSO 1.5GB

Intro

The GeForce 8800 GT 256MB has a core clock speed of 600 MHz and a GDDR3 memory frequency of 700 MHz. It also uses a 256-bit bus, and uses a 65 nm design. It is comprised of 112 SPUs, 56 Texture Address Units, and 16 Raster Operation Units.

Compare that to the GeForce 9600 GSO 1.5GB, which features clock speeds of 550 MHz on the GPU, and 800 MHz on the 1536 MB of GDDR3 RAM. It features 96 SPUs along with 48 TAUs and 12 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9600 GSO 1.5GB 84 Watts
GeForce 8800 GT 256MB 105 Watts
Difference: 21 Watts (25%)

Memory Bandwidth

Theoretically, the GeForce 8800 GT 256MB should perform just a bit faster than the GeForce 9600 GSO 1.5GB in general. (explain)

GeForce 8800 GT 256MB 44800 MB/sec
GeForce 9600 GSO 1.5GB 38400 MB/sec
Difference: 6400 (17%)

Texel Rate

The GeForce 8800 GT 256MB will be a lot (more or less 27%) faster with regards to anisotropic filtering than the GeForce 9600 GSO 1.5GB. (explain)

GeForce 8800 GT 256MB 33600 Mtexels/sec
GeForce 9600 GSO 1.5GB 26400 Mtexels/sec
Difference: 7200 (27%)

Pixel Rate

The GeForce 8800 GT 256MB is a lot (approximately 45%) faster with regards to anti-aliasing than the GeForce 9600 GSO 1.5GB, and will be capable of handling higher resolutions without slowing down too much. (explain)

GeForce 8800 GT 256MB 9600 Mpixels/sec
GeForce 9600 GSO 1.5GB 6600 Mpixels/sec
Difference: 3000 (45%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8800 GT 256MB

Amazon.com

Check prices at:

GeForce 9600 GSO 1.5GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8800 GT 256MB GeForce 9600 GSO 1.5GB
Manufacturer nVidia nVidia
Year Dec 2007 May 2008
Code Name G92 G92
Memory 256 MB 1536 MB
Core Speed 600 MHz 550 MHz
Memory Speed 1400 MHz 1600 MHz
Power (Max TDP) 105 watts 84 watts
Bandwidth 44800 MB/sec 38400 MB/sec
Texel Rate 33600 Mtexels/sec 26400 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 6600 Mpixels/sec
Unified Shaders 112 96
Texture Mapping Units 56 48
Render Output Units 16 12
Bus Type GDDR3 GDDR3
Bus Width 256-bit 192-bit
Fab Process 65 nm 65 nm
Transistors 754 million 754 million
Bus PCIe x16 2.0 PCIe x16 2.0
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be transported over the external memory interface in a second. It is worked out by multiplying the interface width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 8800 GT 256MB

Amazon.com

Check prices at:

GeForce 9600 GSO 1.5GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield