Compare any two graphics cards:
GeForce RTX 3090 vs Radeon RX 5700 XT
IntroThe GeForce RTX 3090 features core clock speeds of 1395 MHz on the GPU, and 1219 MHz on the 24576 MB of GDDR6X memory. It features 10496 SPUs along with 328 TAUs and 112 Rasterization Operator Units.Compare all of that to the Radeon RX 5700 XT, which makes use of a 7 nm design. AMD has set the core frequency at 1605 MHz. The GDDR6 RAM works at a speed of 1750 MHz on this specific card. It features 2560 SPUs along with 160 Texture Address Units and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce RTX 3090 will be 109% faster than the Radeon RX 5700 XT in general, due to its greater bandwidth. (explain)
Texel RateThe GeForce RTX 3090 is a lot (about 78%) faster with regards to AF than the Radeon RX 5700 XT. (explain)
Pixel RateThe GeForce RTX 3090 is quite a bit (approximately 52%) more effective at full screen anti-aliasing than the Radeon RX 5700 XT, and also will be able to handle higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be moved across the external memory interface in a second. It's calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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