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GeForce 8800 GT 512MB vs GeForce 8800 GTS (G92)

Intro

The GeForce 8800 GT 512MB comes with a clock speed of 600 MHz and a GDDR3 memory frequency of 900 MHz. It also makes use of a 256-bit bus, and makes use of a 65 nm design. It is made up of 112 SPUs, 56 Texture Address Units, and 16 ROPs.

Compare that to the GeForce 8800 GTS (G92), which comes with GPU clock speed of 650 MHz, and 512 MB of GDDR3 memory running at 970 MHz through a 256-bit bus. It also features 128 SPUs, 64 TAUs, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8800 GT 512MB 105 Watts
GeForce 8800 GTS (G92) 135 Watts
Difference: 30 Watts (29%)

Memory Bandwidth

Theoretically, the GeForce 8800 GTS (G92) should perform just a bit faster than the GeForce 8800 GT 512MB in general. (explain)

GeForce 8800 GTS (G92) 62080 MB/sec
GeForce 8800 GT 512MB 57600 MB/sec
Difference: 4480 (8%)

Texel Rate

The GeForce 8800 GTS (G92) should be quite a bit (about 24%) more effective at texture filtering than the GeForce 8800 GT 512MB. (explain)

GeForce 8800 GTS (G92) 41600 Mtexels/sec
GeForce 8800 GT 512MB 33600 Mtexels/sec
Difference: 8000 (24%)

Pixel Rate

The GeForce 8800 GTS (G92) will be a little bit (more or less 8%) faster with regards to full screen anti-aliasing than the GeForce 8800 GT 512MB, and will be capable of handling higher resolutions while still performing well. (explain)

GeForce 8800 GTS (G92) 10400 Mpixels/sec
GeForce 8800 GT 512MB 9600 Mpixels/sec
Difference: 800 (8%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GT 512MB

Amazon.com

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GeForce 8800 GTS (G92)

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GT 512MB GeForce 8800 GTS (G92)
Manufacturer nVidia nVidia
Year Oct 2007 Dec 2007
Code Name G92 G92
Memory 512 MB 512 MB
Core Speed 600 MHz 650 MHz
Memory Speed 1800 MHz 1940 MHz
Power (Max TDP) 105 watts 135 watts
Bandwidth 57600 MB/sec 62080 MB/sec
Texel Rate 33600 Mtexels/sec 41600 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 10400 Mpixels/sec
Unified Shaders 112 128
Texture Mapping Units 56 64
Render Output Units 16 16
Bus Type GDDR3 GDDR3
Bus Width 256-bit 256-bit
Fab Process 65 nm 65 nm
Transistors 754 million 754 million
Bus PCIe x16 2.0 PCIe x16 2.0
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be moved across the external memory interface within a second. It's worked out by multiplying the card's bus width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce 8800 GT 512MB

Amazon.com

Check prices at:

GeForce 8800 GTS (G92)

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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