Compare any two graphics cards:
GeForce RTX 2080 SUPER vs Radeon R9 Fury X
IntroThe GeForce RTX 2080 SUPER features a clock frequency of 1650 MHz and a GDDR6 memory frequency of 1937 MHz. It also features a 256-bit bus, and makes use of a 12 nm design. It features 3072 SPUs, 192 Texture Address Units, and 64 Raster Operation Units.Compare those specs to the Radeon R9 Fury X, which uses a 28 nm design. AMD has clocked the core speed at 1050 MHz. The HBM memory works at a speed of 500 MHz on this specific card. It features 4096 SPUs along with 256 TAUs and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon R9 Fury X should be a bit faster than the GeForce RTX 2080 SUPER overall. (explain)
Texel RateThe GeForce RTX 2080 SUPER will be a bit (approximately 18%) better at texture filtering than the Radeon R9 Fury X. (explain)
Pixel RateIf using a high screen resolution is important to you, then the GeForce RTX 2080 SUPER is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be moved over the external memory interface in a second. The number is worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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