Compare any two graphics cards:
GeForce 8600 GT 1GB DDR2 vs GeForce 9400 GT 256MB
IntroThe GeForce 8600 GT 1GB DDR2 comes with a GPU core speed of 540 MHz, and the 1024 MB of DDR2 RAM runs at 400 MHz through a 128-bit bus. It also features 32 Stream Processors, 16 TAUs, and 8 ROPs.Compare those specifications to the GeForce 9400 GT 256MB, which makes use of a 65 nm design. nVidia has set the core speed at 550 MHz. The GDDR2 memory is set to run at a frequency of 400 MHz on this specific card. It features 16 SPUs along with 8 Texture Address Units and 4 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthBoth cards have the exact same memory bandwidth, so theoretically they should have identical performance. (explain)
Texel RateThe GeForce 8600 GT 1GB DDR2 should be quite a bit (more or less 96%) more effective at texture filtering than the GeForce 9400 GT 256MB. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the GeForce 8600 GT 1GB DDR2 is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be transported past the external memory interface within a second. It's calculated by multiplying the card's bus width by its memory speed. If the card has DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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