Compare any two graphics cards:
Radeon HD 4650 512MB vs Radeon HD 5450
IntroThe Radeon HD 4650 512MB comes with clock speeds of 600 MHz on the GPU, and 500 MHz on the 512 MB of DDR2 memory. It features 320(64x5) SPUs as well as 32 Texture Address Units and 8 Rasterization Operator Units.Compare those specifications to the Radeon HD 5450, which comes with a core clock frequency of 650 MHz and a DDR3 memory speed of 800 MHz. It also features a 64-bit bus, and makes use of a 40 nm design. It is comprised of 80(16x5) SPUs, 8 TAUs, and 4 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon HD 4650 512MB should in theory be much superior to the Radeon HD 5450 overall. (explain)
Texel RateThe Radeon HD 4650 512MB is much (more or less 269%) more effective at texture filtering than the Radeon HD 5450. (explain)
Pixel RateThe Radeon HD 4650 512MB will be much (approximately 85%) better at FSAA than the Radeon HD 5450, and able to handle higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be transferred across the external memory interface in one second. It's calculated by multiplying the bus width by its memory clock speed. If it uses DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “Radeon HD 4650 512MB vs Radeon HD 5450”[...] much. So a GFX will be needed, as I thought. Here is another nice comparison, no benches though: Radeon HD 4650 512MB vs Radeon HD 5450 – Performance Comparison Benchmarks @ Hardware Compare Reply With [...]