Compare any two graphics cards:
GeForce GTX 1070 Ti vs Radeon RX 5500
IntroThe GeForce GTX 1070 Ti uses a 16 nm design. nVidia has clocked the core speed at 1607 MHz. The GDDR5 RAM runs at a speed of 2000 MHz on this particular model. It features 2432 SPUs along with 152 Texture Address Units and 64 ROPs.Compare those specifications to the Radeon RX 5500, which features GPU core speed of 1670 MHz, and 4096 MB of GDDR6 RAM set to run at 1750 MHz through a 128-bit bus. It also features 1408 SPUs, 88 Texture Address Units, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce GTX 1070 Ti should theoretically be just a bit superior to the Radeon RX 5500 overall. (explain)
Texel RateThe GeForce GTX 1070 Ti is a lot (more or less 66%) better at anisotropic filtering than the Radeon RX 5500. (explain)
Pixel RateThe GeForce GTX 1070 Ti should be much (more or less 92%) better at AA than the Radeon RX 5500, and will be able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transported past the external memory interface within a second. The number is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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