Compare any two graphics cards:
GeForce GTX Titan Black vs Radeon RX 5600 XT
IntroThe GeForce GTX Titan Black features a GPU clock speed of 889 MHz, and the 6144 MB of GDDR5 RAM is set to run at 1750 MHz through a 384-bit bus. It also is made up of 2880 Stream Processors, 240 Texture Address Units, and 48 Raster Operation Units.Compare those specs to the Radeon RX 5600 XT, which has clock speeds of 1375 MHz on the GPU, and 1500 MHz on the 6144 MB of GDDR6 RAM. It features 2304 SPUs as well as 144 Texture Address Units and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 5600 XT should be 2% quicker than the GeForce GTX Titan Black in general, due to its greater bandwidth. (explain)
Texel RateThe GeForce GTX Titan Black is just a bit (approximately 8%) more effective at anisotropic filtering than the Radeon RX 5600 XT. (explain)
Pixel RateIf using a high resolution is important to you, then the Radeon RX 5600 XT is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be transported past the external memory interface in one second. It is calculated by multiplying the bus width by its memory speed. In the case of DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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