Compare any two graphics cards:
Radeon R9 Nano vs Radeon RX 5700 XT 50th Anniversary Edition
IntroThe Radeon R9 Nano features a core clock speed of 1000 MHz and a HBM memory speed of 500 MHz. It also features a 4096-bit bus, and makes use of a 28 nm design. It is made up of 4096 SPUs, 256 Texture Address Units, and 64 ROPs.Compare all of that to the Radeon RX 5700 XT 50th Anniversary Edition, which makes use of a 7 nm design. AMD has clocked the core frequency at 1680 MHz. The GDDR6 RAM runs at a speed of 1750 MHz on this particular model. It features 2560 SPUs along with 160 Texture Address Units and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon R9 Nano should theoretically be a small bit better than the Radeon RX 5700 XT 50th Anniversary Edition in general. (explain)
Texel RateThe Radeon RX 5700 XT 50th Anniversary Edition is a little bit (about 5%) better at AF than the Radeon R9 Nano. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the Radeon RX 5700 XT 50th Anniversary Edition is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transported across the external memory interface in one second. It's worked out by multiplying the interface width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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