Compare any two graphics cards:
Radeon RX 5700 XT 50th Anniversary Edition vs Radeon Vega Frontier Edition
IntroThe Radeon RX 5700 XT 50th Anniversary Edition makes use of a 7 nm design. AMD has set the core speed at 1680 MHz. The GDDR6 memory runs at a frequency of 1750 MHz on this card. It features 2560 SPUs as well as 160 Texture Address Units and 64 ROPs.Compare those specifications to the Radeon Vega Frontier Edition, which comes with GPU core speed of 1382 MHz, and 16384 MB of HBM2 RAM running at 1890 MHz through a 2048-bit bus. It also features 4096 Stream Processors, 256 TAUs, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon Vega Frontier Edition should theoretically be a small bit superior to the Radeon RX 5700 XT 50th Anniversary Edition in general. (explain)
Texel RateThe Radeon Vega Frontier Edition is quite a bit (about 32%) better at AF than the Radeon RX 5700 XT 50th Anniversary Edition. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon RX 5700 XT 50th Anniversary Edition is the winner, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be transported past the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory speed. In the case of DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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