Compare any two graphics cards:
VS

GeForce 9600 GSO ASUS 512 vs GeForce 9600 GT 512MB

Intro

The GeForce 9600 GSO ASUS 512 features a GPU clock speed of 550 MHz, and the 512 MB of DDR2 RAM is set to run at 500 MHz through a 128-bit bus. It also features 96 SPUs, 48 Texture Address Units, and 12 ROPs.

Compare those specifications to the GeForce 9600 GT 512MB, which features a core clock speed of 650 MHz and a GDDR3 memory speed of 900 MHz. It also features a 256-bit memory bus, and uses a 65/55 nm design. It features 64 SPUs, 32 TAUs, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9600 GSO ASUS 512 84 Watts
GeForce 9600 GT 512MB 95 Watts
Difference: 11 Watts (13%)

Memory Bandwidth

As far as performance goes, the GeForce 9600 GT 512MB should theoretically be a lot superior to the GeForce 9600 GSO ASUS 512 overall. (explain)

GeForce 9600 GT 512MB 57600 MB/sec
GeForce 9600 GSO ASUS 512 16000 MB/sec
Difference: 41600 (260%)

Texel Rate

The GeForce 9600 GSO ASUS 512 will be quite a bit (about 27%) better at texture filtering than the GeForce 9600 GT 512MB. (explain)

GeForce 9600 GSO ASUS 512 26400 Mtexels/sec
GeForce 9600 GT 512MB 20800 Mtexels/sec
Difference: 5600 (27%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce 9600 GT 512MB is superior to the GeForce 9600 GSO ASUS 512, by far. (explain)

GeForce 9600 GT 512MB 10400 Mpixels/sec
GeForce 9600 GSO ASUS 512 6600 Mpixels/sec
Difference: 3800 (58%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9600 GSO ASUS 512

Amazon.com

Check prices at:

GeForce 9600 GT 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9600 GSO ASUS 512 GeForce 9600 GT 512MB
Manufacturer nVidia nVidia
Year September 2008 Feb 2008
Code Name G92 G94a/b
Memory 512 MB 512 MB
Core Speed 550 MHz 650 MHz
Memory Speed 1000 MHz 1800 MHz
Power (Max TDP) 84 watts 95 watts
Bandwidth 16000 MB/sec 57600 MB/sec
Texel Rate 26400 Mtexels/sec 20800 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 10400 Mpixels/sec
Unified Shaders 96 64
Texture Mapping Units 48 32
Render Output Units 12 16
Bus Type DDR2 GDDR3
Bus Width 128-bit 256-bit
Fab Process 65 nm 65/55 nm
Transistors 754 million 505 million
Bus PCIe x16 2.0 PCIe x16 2.0
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be transported past the external memory interface in a second. It is calculated by multiplying the bus width by its memory speed. If it uses DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO ASUS 512

Amazon.com

Check prices at:

GeForce 9600 GT 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield