Compare any two graphics cards:
Radeon R9 Fury X vs Radeon RX 5700
IntroThe Radeon R9 Fury X features a clock frequency of 1050 MHz and a HBM memory speed of 500 MHz. It also uses a 4096-bit memory bus, and makes use of a 28 nm design. It is made up of 4096 SPUs, 256 Texture Address Units, and 64 Raster Operation Units.Compare all of that to the Radeon RX 5700, which has clock speeds of 1465 MHz on the GPU, and 1750 MHz on the 8096 MB of GDDR6 memory. It features 2304 SPUs along with 144 Texture Address Units and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon R9 Fury X should be 12% quicker than the Radeon RX 5700 in general, due to its greater bandwidth. (explain)
Texel RateThe Radeon R9 Fury X will be quite a bit (about 27%) better at AF than the Radeon RX 5700. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon RX 5700 is superior to the Radeon R9 Fury X, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (counted in megabytes per second) that can be moved over the external memory interface within a second. The number is calculated by multiplying the card's bus width by its memory speed. If it uses DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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