I get commissions for purchases made through links on this page. (more info)

Compare any two graphics cards:
VS

Radeon RX 5700 vs Radeon RX Vega 64

Intro

The Radeon RX 5700 makes use of a 7 nm design. AMD has clocked the core speed at 1465 MHz. The GDDR6 memory runs at a speed of 1750 MHz on this model. It features 2304 SPUs along with 144 TAUs and 64 ROPs.

Compare those specifications to the Radeon RX Vega 64, which has a core clock speed of 1247 MHz and a HBM2 memory speed of 1890 MHz. It also uses a 2048-bit bus, and uses a 14 nm design. It features 4096 SPUs, 256 TAUs, and 64 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 5700 180 Watts
Radeon RX Vega 64 295 Watts
Difference: 115 Watts (64%)

Memory Bandwidth

In theory, the Radeon RX Vega 64 should be 8% faster than the Radeon RX 5700 in general, due to its higher bandwidth. (explain)

Radeon RX Vega 64 495411 MB/sec
Radeon RX 5700 458752 MB/sec
Difference: 36659 (8%)

Texel Rate

The Radeon RX Vega 64 is a lot (approximately 51%) faster with regards to texture filtering than the Radeon RX 5700. (explain)

Radeon RX Vega 64 319232 Mtexels/sec
Radeon RX 5700 210960 Mtexels/sec
Difference: 108272 (51%)

Pixel Rate

The Radeon RX 5700 is a small bit (approximately 17%) more effective at full screen anti-aliasing than the Radeon RX Vega 64, and should be able to handle higher resolutions more effectively. (explain)

Radeon RX 5700 93760 Mpixels/sec
Radeon RX Vega 64 79808 Mpixels/sec
Difference: 13952 (17%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Radeon RX 5700

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon RX 5700 Radeon RX Vega 64
Manufacturer AMD AMD
Year July 2019 August 2017
Code Name Navi 10 Vega 10 XT
Memory 8096 MB 8192 MB
Core Speed 1465 MHz 1247 MHz
Memory Speed 1750 GB/s 1890 MHz
Power (Max TDP) 180 watts 295 watts
Bandwidth 458752 MB/sec 495411 MB/sec
Texel Rate 210960 Mtexels/sec 319232 Mtexels/sec
Pixel Rate 93760 Mpixels/sec 79808 Mpixels/sec
Unified Shaders 2304 4096
Texture Mapping Units 144 256
Render Output Units 64 64
Bus Type GDDR6 HBM2
Bus Width 256-bit 2048-bit
Fab Process 7 nm 14 nm
Transistors 10300 million 12500 million
Bus PCIe 4.0 ×16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be moved over the external memory interface in one second. The number is calculated by multiplying the bus width by the speed of its memory. If it uses DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

Radeon RX 5700

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield