Compare any two graphics cards:
GeForce RTX 2070 Super vs Geforce GTX 1080 Ti
IntroThe GeForce RTX 2070 Super has core clock speeds of 1605 MHz on the GPU, and 1750 MHz on the 8192 MB of GDDR6 RAM. It features 2560 SPUs as well as 160 Texture Address Units and 64 ROPs.Compare those specifications to the Geforce GTX 1080 Ti, which features a core clock frequency of 1480 MHz and a GDDR5X memory frequency of 1376 MHz. It also makes use of a 352-bit bus, and makes use of a 16 nm design. It is comprised of 3584 SPUs, 224 Texture Address Units, and 88 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Geforce GTX 1080 Ti should theoretically be a bit better than the GeForce RTX 2070 Super overall. (explain)
Texel RateThe Geforce GTX 1080 Ti is much (more or less 29%) faster with regards to anisotropic filtering than the GeForce RTX 2070 Super. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the Geforce GTX 1080 Ti is the winner, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be moved past the external memory interface in a second. The number is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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