Compare any two graphics cards:
GeForce RTX 2060 Super vs Geforce GTX 690
IntroThe GeForce RTX 2060 Super uses a 12 nm design. nVidia has clocked the core speed at 1470 MHz. The GDDR6 RAM runs at a speed of 1750 MHz on this specific model. It features 2176 SPUs as well as 136 TAUs and 64 Rasterization Operator Units.Compare all of that to the Geforce GTX 690, which makes use of a 28 nm design. nVidia has set the core speed at 915 MHz. The GDDR5 memory is set to run at a frequency of 1502 MHz on this particular model. It features 1536 SPUs along with 128 Texture Address Units and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the GeForce RTX 2060 Super should in theory be a bit better than the Geforce GTX 690 overall. (explain)
Texel RateThe Geforce GTX 690 will be a little bit (more or less 17%) faster with regards to texture filtering than the GeForce RTX 2060 Super. (explain)
Pixel RateThe GeForce RTX 2060 Super should be a lot (approximately 61%) faster with regards to AA than the Geforce GTX 690, and also will be capable of handling higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be moved past the external memory interface in a second. The number is worked out by multiplying the interface width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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