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GeForce RTX 2060 Super vs Geforce GTX 690

Intro

The GeForce RTX 2060 Super features core clock speeds of 1470 MHz on the GPU, and 1750 MHz on the 8192 MB of GDDR6 RAM. It features 2176 SPUs as well as 136 Texture Address Units and 64 Rasterization Operator Units.

Compare all of that to the Geforce GTX 690, which comes with clock speeds of 915 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 RAM. It features 1536 SPUs as well as 128 TAUs and 32 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2060 Super 175 Watts
Geforce GTX 690 300 Watts
Difference: 125 Watts (71%)

Memory Bandwidth

The GeForce RTX 2060 Super, in theory, should perform a little bit faster than the Geforce GTX 690 overall. (explain)

GeForce RTX 2060 Super 458752 MB/sec
Geforce GTX 690 384512 MB/sec
Difference: 74240 (19%)

Texel Rate

The Geforce GTX 690 should be a bit (about 17%) faster with regards to anisotropic filtering than the GeForce RTX 2060 Super. (explain)

Geforce GTX 690 234240 Mtexels/sec
GeForce RTX 2060 Super 199920 Mtexels/sec
Difference: 34320 (17%)

Pixel Rate

The GeForce RTX 2060 Super will be a lot (approximately 61%) better at anti-aliasing than the Geforce GTX 690, and will be able to handle higher resolutions without losing too much performance. (explain)

GeForce RTX 2060 Super 94080 Mpixels/sec
Geforce GTX 690 58560 Mpixels/sec
Difference: 35520 (61%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce RTX 2060 Super

Amazon.com

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Geforce GTX 690

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2060 Super Geforce GTX 690
Manufacturer nVidia nVidia
Year July 2019 April 2012
Code Name TU106-410-A1 GK104
Memory 8192 MB 2048 MB (x2)
Core Speed 1470 MHz 915 MHz (x2)
Memory Speed 1750 GB/s 6008 MHz (x2)
Power (Max TDP) 175 watts 300 watts
Bandwidth 458752 MB/sec 384512 MB/sec
Texel Rate 199920 Mtexels/sec 234240 Mtexels/sec
Pixel Rate 94080 Mpixels/sec 58560 Mpixels/sec
Unified Shaders 2176 1536 (x2)
Texture Mapping Units 136 128 (x2)
Render Output Units 64 32 (x2)
Bus Type GDDR6 GDDR5
Bus Width 256-bit 256-bit (x2)
Fab Process 12 nm 28 nm
Transistors 10800 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.6 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transported across the external memory interface in one second. It is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce RTX 2060 Super

Amazon.com

Check prices at:

Geforce GTX 690

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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